Who am I?
My name is Holden Smith. I’m a game designer that can do general work, but I can also specialise in level design. I’m familiar with work involving smaller teams and enjoy frequently getting feedback from them.
For me, it’s important for my work includes a more personal touch, either through my own experiences or interests. I want to make sure my projects can deliver an experience that stands out in the game industries oversaturated market; I feel my approach really helps in that regard.